Category Archives: mac

Mac or macintosh programming related

route-me – Google Code

route-me – Google Code (via /.) is a mapping library for the iPhone that uses OpenStreetMap instead of Microsoft or Google’s mapping engines. It’s available under a BSD license and has some reasonable “how to embed” information on the wiki … Continue reading

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Rands In Repose: FriendDA

If you haven’t read Rands in Repose before – now’s a good time. He’s got a particularly good article up today: Rands In Repose: FriendDA: The lesson of the Holy Shit is that when you stumble upon a truly revolutionary … Continue reading

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SeattleBus Diary: UITabBarItem images…

SeattleBus uses a the UITabBar for the primary navigation around the application. With each UITabBarItem you can set a few attributes. You can choose to use a system defined UITabBarItem, or you can specify your own name and image. It … Continue reading

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SeattleBus Diary: One thousand eighteen bus stops

One thousand eighteen bus stops … or how [UITableView reloadData] kicked my butt The SeattleBus application includes a database with 1018 stops in it. Those were all the stops that I had with geolocation data and to which the MyBus … Continue reading

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Version 1.1.1 uploaded

Seattle Bus version 1.1 took 12 days to clear through the App Store review process. All that and I had a really, incredibly stupid bug in it that basically screws up your favorites when you upgrade. Pretty much a one-liner … Continue reading

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breaking the favorites with SeattleBus 1.1

Damnit! I missed something in my testing, because when I upgraded my copy of Seattle Bus to version 1.1 (now available in the AppStore), my favorites were all switched around to stops I didn’t recognize. Damnit. It’s easy enough to … Continue reading

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Developer Groups on Mac Developer Network

Earlier this week, I joined Mac Developer Network for a round-table session on starting, running, and being involved with developer groups. That show is out and “on the air” tonight! I’ve been a listener of Scotty’s podcasts since they’ve started, … Continue reading

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SeattleBus 1.1 release – I really haven’t forgotten

I think “I’m ready to go!”, I’ve got it loaded and have been playing with it for the past week or so. Then the other night I happen to look at the application at 11:55pm. Ah yes, that was a … Continue reading

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Rules for computing happiness

al3x’s rules for computing happiness. Pretty damn much on the money.

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Make that 12 hours with spore…

My eyes blurred by the time I stopped playing the game. Once I hit space and started flying my new “spaceship” around I realized I should go to bed.   Ended up playing about 12 hours yesterday…

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