Monthly Archives: September 2008

Head cold

Ah, the season. I’d watched coworkers taking days off the past week or two, some of them coming back probably before they were really ready to. There’s been a head-cold, flu, or whatever floating about the office. Karen was even … Continue reading

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Version 1.1.1 uploaded

Seattle Bus version 1.1 took 12 days to clear through the App Store review process. All that and I had a really, incredibly stupid bug in it that basically screws up your favorites when you upgrade. Pretty much a one-liner … Continue reading

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breaking the favorites with SeattleBus 1.1

Damnit! I missed something in my testing, because when I upgraded my copy of Seattle Bus to version 1.1 (now available in the AppStore), my favorites were all switched around to stops I didn’t recognize. Damnit. It’s easy enough to … Continue reading

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Developer Groups on Mac Developer Network

Earlier this week, I joined Mac Developer Network for a round-table session on starting, running, and being involved with developer groups. That show is out and “on the air” tonight! I’ve been a listener of Scotty’s podcasts since they’ve started, … Continue reading

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falling off my chair

Raven Zachery posted the following on twitter late this afternoon: Steve Demeter just announced his Trism revenue at Mobilize during VC panel Q&A: $250,000 since July 11th. I about fell of my chair when I read that. I know a … Continue reading

Posted in Geekstuff, Ranting and Reflections, iPhone, seattlebus | 3 Comments

SeattleBus 1.1 release – I really haven’t forgotten

I think “I’m ready to go!”, I’ve got it loaded and have been playing with it for the past week or so. Then the other night I happen to look at the application at 11:55pm. Ah yes, that was a … Continue reading

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Traveller RPG

The role playing game Traveller looks like it’s got a new run on things. I found an updated copy at Barnes and Noble (on a lark) from a group called Mongoose Publishing, copyright 2008. And yeah, I bought it. The … Continue reading

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15 years

Tomorrow is a very special day. And no, this isn’t about to become a Rudy Giuliani moment… Tomorrow is Karen and my 15th anniversary. It’s hard to believe it’s been 15 years – half of which have now been spent … Continue reading

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Rules for computing happiness

al3x’s rules for computing happiness. Pretty damn much on the money.

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Make that 12 hours with spore…

My eyes blurred by the time I stopped playing the game. Once I hit space and started flying my new “spaceship” around I realized I should go to bed.   Ended up playing about 12 hours yesterday…

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